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Vampire Hunter Vee

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Devlog

  • Created some more water levels AI
    November 16, 2019 by Architectus#ai, #waterlevel, #territorial ai
    Finished some more AI. These guys are territorial. They have path finding, chase, protect, and idle behaviors... Continue reading
  • Wave line spawner for water AI
    November 09, 2019 by Architectus#vampire hunter vee
    Working on a new water AI for water levels. I think they will be evil fish or jelly fish... Continue reading
  • Bug fixes
    October 16, 2019 by Architectus
    All bugs that were in water_test2 should be fixed now in water_test3. Thank you for finding them... Continue reading
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